![]() So maybe there’s also a bit of extra carefulness in making sure that all the elements are right for the success of a sequel.” “Alan Wake, in some ways, for Remedy is really valuable. ![]() While Lake recalls that the team at Remedy was enthusiastic about Alan Wake 2, he credits the shift from an Alan Wake sequel to a new IP as a result of “extra carefulness” in ensuring that Alan Wake 2 lived up to the companies high expectations, stating: We were doing demos and experimenting on that, and it was really through discussions, that eventually with Microsoft, that we had partnered with for Alan Wake, led into the idea of Quantum Break.” According to the director, Quantum Break came about after work began on Alan Wake 2 immediately after finishing the original Alan Wake, with Lake recalling: While Lake has previously spoken about the fate of Alan Wake 2, the director revealed at a lecture conducted at the Cite des Sciences et de L’Industrie in Paris that Alan Wake 2 served as a sort of catalyst for Quantum Break. But according to Remedy Entertainment creative director Sam Lake, it was actually Alan Wake 2 that lead to the studio creating the upcoming Xbox One-exclusive futuristic shooter Quantum Break. While a spin-off was released, Alan Wake 2 seemed up in the air. Remedy Entertainment’s TV-aping game chronicling a Stephen King-esque writer getting embroiled in his own story captivated those who played it, leading to a dedicated following of fans clamoring for a sequel to what many deemed one of the best horror games of all time. Remedy Entertainment’s creative director Sam Lake reveals that the development team's work on Quantum Break will ensure that Alan Wake 2 is much better.įew games qualify for a label like “hidden gem,” but Alan Wake is quickly gaining credence as one of the Xbox 360’s overlooked diamonds in the rough.
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